This mod does not have any known dependencies other than the base game.
Mods requiring this file
Mod name | Notes |
---|---|
3DNPC - Sexuality Swap | |
Assorted Equipment Patches | |
Cuyima Interesting NPCs | Only version 3.42 is supported. |
Hott Interesting NPCs | |
Interesting NPC Cosmetic Changes 3DNPC | |
Interesting NPC Spanish Espanol | |
Interesting NPCs - 3DNPC - Overhaul | |
Interesting NPCs - German | |
Interesting NPCs - translation brazilian portuguese PT-BR - V.3.4 | |
Interesting NPCs Amalee Customizer | |
Interesting NPCs Followers Perk Addon | |
Interesting NPCs Zora Customizer | |
More Patches for CACO | |
P.I.N.A.F. |
Credits and distribution permission
- Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
- Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
- Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
- Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Translations- Spanish
- Portuguese
- Japanese
- German
- French
Translations available on the Nexus
Language | Name |
---|---|
German | Interesting NPCs - German |
Japanese | Project Japanese Trasnlation of Interesting NPCs -WIP- |
French | Interesting NPCs Francais VOST |
Portuguese | Interesting NPCs - translation brazilian portuguese PT-BR - V.3.4 |
Spanish | Interesting NPC Spanish Espanol |
Name |
---|
3DNPCs v3_10 Main File |
3DNPCs v3_10 Main File Google Drive |
3DNPCs v3_10 Main File MediaFire |
3DNPC_3-0-5 |
3DNPC_v306 |
3DNPC_v307 |
3DNPC_v307_Google_drive |
3DNPC_v308 |
Version 3.09
- All Fixes and Tweaks from v3.08
• Cleaned up about a dozen subtitle mismatches
• Added preliminary audio files for Treads the Ashes
• Player Bard no longer requires drawing your weapon to exit idle
• Moved some of Lajjan‘s hellos to her goodbyes
• Added failsafe package in case Inari doesn’t move to a marker in Warm Sands quest
• Fixed issues with recruiting Vaughn and other mercs
• Optimization for Dro’bar‘s Shack courtesy of nonoodles
• Fixed lines in Ariele’s quest that were incorrectly conditioned to all Argonians and all guards
• Fixed bug where a married Fa’nar would still disable upon entering Robber’s Refuge on a weekday.
• Fixed instance where NPCs from Aldmeri Prisoner would follow forever
• Added 2 missing audio files for Zajhirra, Callen
• Added failsafe that forcibly stops a scene involving Vardath and Kleppr at stage 50 in case it gets stuck
- All Fixes and Tweaks from v3.08
Version 3.08
- Version 3.08
New Quests
• Children of the Dust
• The Curse
New NPCs
• Sorax (SageHalo)
• Kleera (Jessica Osborne)
• Hag (Cassandra Wladyslava)
• Minedrahl (Ludvig Lindblad)
• Sorax’s Wife (Ronja Monto)
• Ariele (Lucy Starita)
• Lyela (Ainsley Brennan)
All Fixes and Tweaks from v3.07
• Added Ironflesh to Among-the-Hist‘s spell list
• Added brawler enchantment to Valla‘s fist tape
• Fixed Fontaine‘s recruit script
• Morndas duplicate and silent lines removed
• Added journal entry to find Meresine by talking to male Thalmors
• Fixed objective marker pointing to disabled Rift guard if Riften controlled by Empire
• One post-battle line for Zora not conditioned for gender
• New slot for Mithril‘s wings to avoid conflicts with quiver mods
• Halcar and Primei now go to Skeever at night after completion of Thousand Words.
• Na’ir now disabled after completion of Aldmeri Prisoner quests
• Additional guard dialogue added to start Vigilance and Virtue and Blood of Kings
• Nonoodles created new meshes for male NPCs wearing female clothing to prevent CTDs
• Fixed improperly connected dialogue in Zora and Isobel‘s initial greetings
• Added two missing meshes for The Aldmeri Prisoner
• Raised decibel level for Gromash
- Version 3.08
Version 3.07
- New Quests
• The Aldmeri Prisoner
• A Thousand Words
New NPCs
• Arelthor (Patrick Mahoney)
• Guard (Glen Michael Cooper)
• Steward (William Handford)
• Nair (William Handford)
• Client (Patric M. Whitstone)
• Baroness (Alice Bell)
• Amras (Patric M. Whitstone)
• Halcar (Matthew Dixon)
• Ester (Alice Bell)
• Primei (Jessica Osborne)
• Feldi (Ronja Monto)
Re-Recorded NPCs
• Jade (Lindsey Lorraine)
• Callen (Viridiane)
• Gromash (Patrick Mahoney)
All Fixes and Tweaks from v3.06
• Removed erroneous AI package that caused vanilla necromancer to walk to the Winking Skeever from Falkreath
• Fixed instance where Marla was disabled if player returned to Jilkmar first
• Fixed instance where arriving on a day other than Morndas started Fenced In but left Swims- In-Wind disabled
• Altered prerequisites so Rose Without Thorns can be started without progressing in the main quest
• Minor typo and sound file fixes
• Added missing sound files and textures for The Aldmeri Prisoner quest
• Removed Town and City keywords from unreleased location to prevent Radiant Quests from pointing you there
- New Quests
Version 3.06
- New NPCs
• Mithril (Ronja Monto)
• Fuki (Zillac)
• Darcy (David Boffa)
Re-Recorded NPCs
• Callen (Viridiane) – 80% finished
• Jerulith (Jessica Osborne)
• Carmella (Katie Votapka)
• Jeerah-Nur (Aranas)
• Ureni (Adoxographist)
New Songs
• Spring (Ronja Monto)
New Meshes/Textures
• Badgremlin -Moving Wings
All Fixes and Tweaks from v3.05
• Fixed incidents where Lajjan would aid bandits.
• Haakon Iron-Fist dies and moved to Hall of the Dead if Imperials win Civil War
• Increased difficulty by adding reanimated corpses and healing mechanic to Forgotten Lore
• Provided option to turn in Talos worshipers for Immortal Coil
• Fenced In – Morndas asks to meet fence but script referenced wrong quest.
• Immortal Coil – Added wandering, potentially hostile Thalmor patrol in Markarth for first phase of the quest and objective to ensure PC talks to Froa upon retrieving the soul gems. Also added objective to return to Widow’s Watch.
• Froa’s 100+ Post-Quest audio files were not included in 3.05
• Hagravi missing marriage lines added
• Dropped HP of Darkened Steel NPC and added failsafe script to ensure proper outcome
• Ylgyne dismissal was incorrectly conditioned to Meresine being in your group as opposed toYlgyne
• Removed instances of double voices for Larkspur, Duraz, and Yushari
• S’vashni’s minimum level raised to 20
- New NPCs
Version 3.05
- New Quests
• The Immortal Coil (Jessica Osborne, lindenlaurel, David Lobach, Anna Castiglioni, J.T. Decker)
• Fenced In (Anna Castiglioni, Matthew Dixon, Aranas)
• Tailor Made (William Handford, Jennifer Hedwig, Cassandra Wladyslava and Jay33721)
• Azzarian’s Gold (Glen Michael Cooper, Jay33721)
• Black Robes (Lila Paws, Ryan Cooper, Elisabeth Hutner, Damien Lacambra)
New NPCs
• Froa (Jessica Osborne)
• Arilwaen (lindenlaurel)
• Telthar (David Lobach)
• Korrilan (William Handford)
• Morbush (William Handford)
• Arghus (Daniel Hodge)
• Duraz (Jessica Osborne)
• Azzarian (Glen Michael Cooper)
• Dro’bar (Joshua Brayton)
• Lattimore (Ryan Cooper)
• Julius (Damien Lacambra)
• Merissa (Elisabeth Hunter)
• Cassius (Randy Westbrook), Ogdul (Ryan Cooper)
• Yggleif (JLawrence Kenny)
• Geel-Jah (Matthew Dixon) and Torveld (Ryan Cooper)
• Lajjan (Cassandra Wladyslava)
• Tanita (Cassandra Wladyslava)
• Yushari (Jennifer Hedwig)
Re-Recorded NPCs
• Dar’rakki (FedoraandRapier)
• Skjel (William Handford)
• Melea Entius (EvilSeedlet)
• Morviah Hlaalu (Lila Paws)
• Beatrice (Alice Bell)
• Carmella (Katie Votapka)
New Marriage Candidates
• Daenlyn Oakhollow
• Duraz
• Jaspar Gaerston
New Textures
• Svashni’s Swords – (nonoodles)
New Music
• Nocturne (Giramor)
• Seven Septims for Sigurd (Ronja Monto)
All Fixes and Tweaks from v3.04
• Marriage for Rumarin not accounting for Hearthfire homes
• Added an additional status update for Gales of Guilt for players who are winning but will ultimately lose the trial to make it less misleading
• Altered the cost of the cipher in Azzarian’s Gold to check the player’s wealth and adjust accordingly
• Fixed condition for Way of the Nine where Keerava wasn’t giving a note
• Cat and Mouse – Nasrin teleported to player in the event he doesn’t show up in time
• Callen and Raynes “meet me there” conditions fixed
• Crabber’s Wife – Juryk’s family not disabling
• Post combat dialogue was not firing for inexplicable reason, moved it to a new quest and works again
• Paper Mirror – Speech check for alternate ending was incorrectly applied to Theron
• Black Robes – Telling Anum-La to Wait at the Mourner’s Den will cause her to wait there forever if Lattimore is sent to Winterhold upon completion.
• Improper condition for Meresine upon meeting.
• Missing files for Alassea inn dialogue and the request portion of the Journey, also Journey flagged incorrectly as “SayOnce”
• Gales of Guilt – Removed “SayOnce” flag on Foromir for cases where a line is triggered too early. Asgeld now teleported to the Blue Palace if the player beats him there.
• Mogo’s Mead – Dialogue may have been disconnected in v3.04 causing quest not to start, also fixed rare issue where Maven is late to the party by teleporting her into place.
• Sleeping Giant – Added failsafe package to ensure Anum-La and Fjona follow
• Amsien not going to Lakeview Manor – “Setstage DialogueAmsien 3″ will fix for old saves
• Changed vanilla RiftenHoneysidelocation to “LocTypeHouse” as it was incorrectly flagged “LocTypeInn”
- New Quests
Version 3.04
- New Quests
• Thrice-Bitten, Once Shy (Matthew Dixon, lindenlaurel)
• The Gales of Guilt - (Giramor, Isaac Silbernberg aka MagnusDux, J.T. Decker, Matthew Dixon, lindenlaurel, Paul Kilmer)
New Follower NPCs
• Meresine (Elisabeth Hunter)
• Daenlyn Oakhollow (Matthew Dixon)
Voiced but Incomplete NPCs
• Arghus (Daniel Hodge) - Follower Options disabled as unrecorded
Re-Recorded NPCs
• Glathriel (Alice Bell)
• Iria (Adoxographist)
• Godrod (J.T. Decker)
• Okapi (Draginite)
• Sadrin/Rumarin/Edwayne/Orondil/Jaysen (Jay33721)
Alterations and Tweaks
• Moved 'Meet and Greet' Quests to Miscellaneous section of the Journal
• Added bisexual marriage option for Hagravi
• Major overhaul for dialogue of Valgus and Rumarin, improved audio and writing.
• Minor revisions to dialogue of Dravos, Batheru, Callen, Olivia, and Beatrice
• Added 'meet me there' to Callen for Horker Quest, Children Fair, and portions of Brother and Keeper and Sleeping Giant
• Temporarily disabled dialogue for Eleanor, Yushari, and Jeerah-Nur while they are being re-worked
• Replaced cycled silent track when mod bards play outdoors with one-time, 2 minute silent track
Bug Fixes and Failsafes
• Teleport script added to the end of 'Rose Without Thorns' in case Erevan takes the long way to Kynesgrove
• Fixed audio compression issues for Jerulith. Edited her dialogue to remove the word 'Justicar.'
• Northwatch prisoners showing up at Robber's Refuge even if they haven't been freed.
• Songstress not playing 'Tale of the Tongues'
• Alassea missing audio files - Affected scenes and Bard Songs like 'The Journey'
• Skjarn not mentioning duels
• Anum-La follows in perpetuity after completion of Black Robes
• House on the Hill - Talking to Mr. Skeever advances the quest too early, will fix. Also there's too much of a delay on the dialogue between the 3, should be more rapid fire.
• Fironet - Audio files not included from dialogue split in 3.03
• Tikrid's meet quest not completing
• Dravynea and Roggi not leaving bench after Rose Without Thorns
- New Quests
Version 3.03
- Main Additions
• Rumarin will now use dual bound blades and a bound bow
• Valgus heals the player when health under 40% and he is within 512 units. He will also heal you post-battle if your health is low once every 12 hours, for immersion purposes only.
• Random innkeeper interaction with Alassea, Morndas, and Amalee
• New NPC Mannequin available upon completion of the House on the Hill (voiced by J.T. Decker)
• New voice for Zajhirra and Hagravi (voiced by J.T. Decker)
• Additional combat and commentary lines for Hjoromir, Alassea, Rumarin, Dagri'lon, Zora, Morndas, and Valgus
Silent Additions (setstage 3DNPCenable 1)
• New Dark Elf Archer/Follower, Meresine. One of Zajhirra's random hellos will point you to her.
Tweaks
• 'Setstage DialogueNPCName 500' will now turn mod NPCs into vanilla NPCs, and fail any related quests. Previously the console command muted the NPC as opposed to making them vanilla.
• Split monologues and re-arranged much of Jerulith and Frik's dialogue for shorter replies
• Raised volume on Drelas and Jaspar
• Moved Iria's start point to the Hall of the Dead until PC speaks to her at least once
• Cassock's victims will now have urns in the Hall of the Dead
Fixes
• Alassea or other Marriage Issues - It seems when I make an existing NPC marry-able it doesn't register on old saves. Added an extra script to add them to the 'potentialmarriagefaction' just in case, and attached to the proposal line.
• Alassea post-marriage song related dialogue not connected
• Spell it Out for Me - In older saves, NPC not dying due to previously being set as 'protected.'
• Alassea not playing Warrior's Life - Unlocking Tears of the Hist is an improper condition.
• Iria looping 'What can a corpse tell you..' question
• Fironet and Rinori's audio had too much treble
• Bodan missing an audio file for scene if PC is not a member of the Companions.
• Alisen not playing 'Age of Aggression'
- Main Additions
Version 3.02
- New Stuff
• Alassea marriage dialogue fully voiced, plus bonus dialogue in Solitude and Whiterun
• Additional hellos/goodbyes for Valgus
• Voices to all supplemental characters in Black Robes, only Anum-La unvoiced, use console to enable silent dialogue and start quest.
Bug Fixes and Tweaks
• House on the Hill – Added condition to prevent spoiling and finishing quest prematurely by talking to Wolf.
• Added missing audio files for Karras and missing “fail bard” track
• Added stop/start combat to sections of Pit Dogs and Children Fair in the event of friendly fire.
• Split/edited some monologues for Fironet, Jaspar and Asteria
• Beast Who Cannot Be Slain – Third person players were not being forced to 1st person camera at appropriate time
• Black Robes – Anum-La going back to Riften to sleep, do the quest during the day for now
- New Stuff
Version 3.01
- Voiced Content
New Miscellaneous Quest - Spell it Out for Me – Cassock in the Winking Skeever in Solitude
Player Bard Options – If you have a flute, drum, or lute in your inventory, or have completed Tending the Flames, you can play a handful of songs with select bards. Having an additional bard in your party, such as Alassea, Skjarn, or Amalee, will result in them joining along in most cases. Still experimental.
If you do not have these items in your inventory and have not joined the Bards College, the result will be less than ideal.
Additional Songs for Alassea and Amalee - Ronja Monto has provided alternate versions of Tears of the Hist and A Warrior’s Life which are unique to Alassea. Anna Castiglioni has added A Warrior’s Life to the list of songs she can play after completing Amalee’s personal quest.
Silent Content – Activate by typing “Setstage 3DNPCenable 1″ in the console
Black Robes – Quest that finishes Anum-La’s story, requires having beaten Bite the Hand that Feeds You.
Marry Alassea - Once Robber’s Refuge is open for business
Marrying Alassea opens up a bonus conversation and song.
Marry Anum-La – If Black Robes is completed
Bug Fixes
• Players erroneously can start Darkened Steel without first talking to Tikrid in Dawnstar
• Entrance to Shadow’s Gulch not disabled
• Amicus’ Quest – Bed not teleporting the player back to Ivarstead
• Orondil’s quest dialogue not showing up in the Way of the Nine if you’ve previously spoken to him.
• HF patch repeated dialogue
• “Dialogue Griffith” quest not renamed and does not complete.
• Amalee joining as follower after playing lute when not previously in follower faction
• Callen not talking – type “setstage dialoguecallen 2″ to enable
• Larkspur – “You seem confident with women” loops when talking to female PC
• Zajhirra Placeholder Audio Not Named Correctly
• Ange the Song-Bearer no longer wandering. Re-added packages and will be fixed.
• Fig and Whig – “Tomato” Scene not playing all the way, 2 packages were placed on top of each other, confusing the AI
• Fontaine set to “cowardly”
• Rinori dialogue routed incorrectly
• Sleeping Giant – Fjona’s lute silent when playing lullaby
• Raven of Anvil – Lundvar can only be given the letter at stage 5 of DialogueLundvar and not stage 6
Tweaks
• Per request, Larkspur’s follow options will now only show up if you’ve listened to the relevant dialogue. If you already have, you might have to click through the “You seem confident with women” conversation again or type “setstage Dialoguelarkspur 12″ in the console.
• Added “meet quests” to Among the Hist and Rinori to help facilitate start of Vigilance and Virtue.
• Isobel store options available in vanilla homes, didn’t want to edit the HF cells just yet.
- Voiced Content
Version 3.00
- Released mod out of beta
- Fully voiced with silent NPCs enabled via console
- Removed edits to races and other possible conflicts such as FX entries
- Other General Tweaks
Version 2.90beta
- Dialogue Overhaul - Deeper conversations moved from back to top level, split monologues
- Fixed navigation issues for followers in front of Hlaalu Farm
- Additional Voices and alpha stage Quests
- This release is a primer for the non-beta version and for testing the dialogue overhaul
Version 2.43beta
- 200 or so voice files for Morndas
- New Miscellaneous quest Birds of a Feather to Alpha
- Bug fixes and Volume Tweaks
Version 2.43.3Bet
- Pit Dogs quest now 99.9% voiced
- Ralothi – FedoraAndRapier, Spirit Wolf – FedoraAndRapier, Yarbrough – Barrett Leddy, J’Sharr – Corey Hall
- Additional Super Follower Dialogue
- Decreased difficulty of The Children Fair
- General bug fixes
Version 2.43.2Bet
- Voices for K'avald, Valla
- Minor bug fixes - See thread for details
Version 2.43.1bet
- Voices for Misha, Zora, and Morndas
- Fixes bad conditions on Morrigan and Misha's dialogue
- Fixes random follower horse mounting by unticking 'Ride Horse - Yes' box in main version
Version 2.42beta
- Added Quests Stolen Property, Bite the Hand that Feeds You, and the Crabber's Wife
- Brother and Keeper Quest fully voiced
- General bug fixes
Version 2.38beta
- Added Blood of Kings Questline - 7 part quest
- Fully Voiced Quests - Vigilance and Virtue, A Rose Without Thorns
- New NPCs for Blood of Kings Quest - Interesting and Expository/Filler NPCs (Only the former count toward the version number)
- General audio/dialogue tweaks, e.g., trimmed down the bass on Vinnius and Hiram, edited Sonja's dialogue to flow better
- General Bug Fixes - See Bug Report Thread
- Disabled Morndas and replaced in Solitude Jail as part of the quest From the Blood of Kings
Version 2.29beta2
- Voices to Mugnor (Natalie Loftus)
- Fixed bug in Garrett script for Way of the Nine Quest
- Removed auto-generated Dragonborn scripts erroneously included in 2.29beta BSA
Version 2.29beta
- New voices - Kjoli(Nextmastermind), Benild, Elenthil (Marcy Edwards), Theron, Efram (Randy Westbrook), Ignatius (Lunivere), Tikrid (Anduniel aka Anna Castigilioni), Hiram (Trent Martin)
- Fully Voiced Quests - Raven of Anvil, Paper Mirror(99%), Way to a Big Oaf's Heart
- New Quests - Paper Mirror, The Machine(Working Title), Elven Sword
- Bug fixes - See bug report thread by clicking the discussion tab for details
Version 2.27beta
- Voices to Isobel (Anna Castigilioni) and Ynvar (Lila Paws)
- New Quests A Rose Without Thorns and The Sleeping Giant
- Voiced quests now include 'The Loudest Whisper'(100%) and 'Mogo's Mead'(99% missing a couple re-takes)
- General Bug Fixes - See Bug Discussion Thread for Details
- Original Music 'The Drums of Arkay' by Giramor added to the quest 'The Way of the Nine'
Version 2.25beta
- Voiced Quests – Honor’s Calling
- New Quests – Pit Dogs, Vigilance and Virtue
- Voices to The Fair Lady(Lila Paws), Kianna (Kelly Parrish), Dalum-Ei (Trent Martin)
- General Bug Fixes – See Discussion on Nexus for Details
Version 2.22beta
- New Quests The Raven of Anvil, Brother and Keeper, and Bards, Beasts and Beauties
- 'The Children Fair' Quest Fully Voiced
- Bug fixes - See bug report thread by clicking the discussion tab for details
- Voices to Marigoth (Lila Paws), Vaughn (Elijah Lucien), Vinnius (Julian Tierney), and Devran (David Bodtcher)
Version 2.19Beta
- Moved quests 'The Way of the Nine' and 'Mogo's Mead' to Alpha
- Added NPCs Puck, Vaughn, Amalee, Elenthil, Garrett, and Devran
- Voices to Garrett(Jay33721), Gwyvane(Anduniel aka Anna Castiglioni) and Amalee(Anduniel aka Anna Castiglioni)
- Bug fixes - See bug report thread by clicking the discussion tab for details
Version 2.14Beta
- Added voice files to Offryn (Zaf)
- General bug cleanup for Quests
- Partial Voices added to Quest NPCs
- Added Quests A Spell for Rumarin and The Children Fair
- New Quest Music 'Peril' by Arisen1 & 'We Built this World' and 'Miserere Mei Meus Amicus' by Giramor
- Follower Dialogue moved completely out of vanilla DialogueFollower Quest
Version 2.13_Beta
- 3 Quests - Hunter's Quarry, Honor's Calling, and The Loudest Whisper
- 3 More NPCs for Quests - Names Removed for Spoilers
- Radiant Dark and Horker Quest moved from Alpha to Beta
- Audio for Rinori (Jezdamayel) completely redone for improved quality
- Original music 'Muirin's Dream' by Arisen1 added for Honor's Calling quest
- Voice Audio Added for Dirassi (Cassandra Wladyslava)
Version 2.10
- New Quests The Radiant Dark, The Way to a Big Oaf's Heart, The Law Always Wins
- 4 New NPCs for Radiant Dark Quest - Offryn, Vinnius, Felena, Helsig
- Double voices removed for followers
- Requests now available for Luaffyn's Band
- Original Battle theme 'Honor' and 'Sokhi' for The Radiant Dark quest composed by Arisen1
Version 2.06
- Reworked Forgotten Lore scripts
- Added scripts to set relationship ranks to prevent unmet NPCs from showing up at weddings
- Added NPC Olette(Written by Progressive_Stupidity and Voiced by Arisen1)
Version 2.05
- Gilsi voiced by Deedee Harwood
- Edited bard scenes to prevent air guitaring
- Skjarn sings a capella while following. Telling him to 'Wait here' first will play lute versions
- New NPC Lyrik in Falkreath jail
Version 2.04.1
- Fixed bug where Edwayne would not do the singy songs
Version 2.04
- Voices to Jerulith, Jade(Marcy Edwards), Yseld(Kaitlyn Harwood), Asteria (Kelly Camelio)
- Respawned Rift Watchtower Bandit Boss and moved outside of the tower
- Added NPCs Kianna, Yushari, Zajhirra
- Did a little dance, made a little love, and got down tonight, got down tonight as well as other general tweaks
Version 2.01a
- Added SEQ file for Dialogue Bug and removed workaround scripts
- Voices to Sylphiron(Grace Darkling) and Fjord(J. Guerra/Guinolas) - Fjord in Main version only
- Removed duplicate quest items from Fjord's inventory
- Fixed various packages and conditions
- Additional voice files for Zora, Anum-La, Rumarin, and Dagri'lon
Version 2.01
- Removed ITMs using TES5edit
- Added NPC Valla
- Voices to Eldawyn(Natalie Loftus), Norgrof(J Guerra aka guinolas), Morviah(Lila Paws), and base dialogue for Anum-La(Lila Paws)
Version 2.00
- Added NPCs Raynes and Norgrof
- Added voices to Thorolf(Arisen1)
- Attached script to intro dialogue to prevent repeating caused by 1.77 dialogue bug
- Restored and disabled previously deleted references
- Miscellaneous voices and dialogue to super followers
Version 1.98a
- Voices to Eldar(James 'Biggs' Highfield), Erevan(Colin James Fuller aka Rhinjavar), Fjona(Arisen1), Valgus(Aranas23), Leifan(Corey Hall)
- Marriage options for Gorr and Zora - See ReadMe for prerequisites
- Dialogue additions for Super Followers (Pre-final battle and post)
- Added Luaffyn's Band in Candlehearth Hall
Version 1.98
- Added voices to Iria(Adoxographist), Tellevi(Lila Paws), Skjel(Jay33721)
- Added NPCs Isobel and Erevan
Version 1.96v
Version 1.96
- Added NPC Skjel the Gray
- Voices to Among-the-Hist (FedoraAndRapier)
- General dialogue fixes and maintenance to Nitter, Ytharil, and Two-Tails
Version 1.95v
- Gerrod(David Bodtcher), Nythriel(Lila Paws), and Ureni(Adoxographist) added to VOV
- Skjarn(Giramor) added unofficially as some bard songs unvoiced
Version 1.95
- Added NPCs Ytharil, Fjord, and Dirassi
- Voices to Gerrod(David Bodtcher), Nythriel(Lila Paws), Ureni(Adoxographist)
- Added condition to prevent follower chatter while engaged in dialogue
- Brief miscellaneous quest added (Speak to Ytharil)
- Added voice files to commentary for Gorr, Zora Fair-Child, Rumarin, and Dagri'Lon
Version 1.92v
- Added Wander-Lust(Lila Paws), Lundvar(David Bodtcher), and Dravos(Nextmastermind) to VOV
Version 1.92
- New NPCs K'avald, Mugnor, and Brakh
- Additional follower commentary and general sound cleanup
- Added voices to Wander-Lust(Lila Paws), Lundvar(David Bodtcher), and Dravos(Nextmastermind)
- Fixed CTD with Augur and Clavicus Vile
Version 1.89v
- Frik(Matthew Wade), Ingarte(Lila Paws), Iris(Lila Paws), Fareloth(Ed Waldorph), Fironet(alienslikechocolate) to VOV
Version 1.89
- Added Follower NPCs Morndas and Valgus
- General Audio Tweaks and Fixes
- Compatible with Patch 1.7 (Previous Versions No Longer Show Dialogue Correctly with 1.7 Patch)
- Full Voiced Follower Commentary for Hjoromir(Paxson Helgeson)
- Voices to Frik(Matthew Wade), Ingarte(Lila Paws), Iris(Lila Paws), Fareloth(Ed Waldorph), Fironet(alienslikechocolate)
Version 1.87v
- Added voiced commentary to Qa'Dojo(Nile Zam Jones) and Zora(Viridiane)
- Added Edwayne(Jay33721) to VOV
Version 1.87
- Added NPCs Lundvar, Edwayne, and Sylphiron
- Added Qa'Dojo, Gorr and Callen as followers
- Added voiced commentary to Qa'Dojo(Nile Zam Jones) and Zora(Viridiane) and voice to Edwayne(Jay33721)
- Set Gorr to wander after follower dialogue
- General dialogue fixes and decibel tweaks
- Bard instrumentals given to Asteria, Fjona, and Skjarn with original song by Giramor included
Version 1.84v
- Batheru(Matthew Simmons), Urzub(Nile Zam Jones), Rumarin to VOV
- Added Voiced Commentary to Zora(Viridiane), Dagri'Lon(Jay33721), Rumarin(Jay33721)
Version 1.84
- New NPC Rumarin
- Added Follower Commentary to Zora, Anum-La, Dagri'Lon, Hjoromir, Larkspur, Duraz, Tikrid, Skjarn, Among the Hist(formerly Salum-Ei) and new NPC Rumarin
- Added Voiced Commentary to Zora(Viridiane), Dagri'Lon(Jay33721), Rumarin(Jay33721)
- Voices included for Batheru(Matthew Simmons), Urzub(Nile Zam Jones), Rumarin
- Made Tikrid slightly prettier
Version 1.83v
- Added Sonja, Okapi, Shelur Ice-Eye, Dog and Lleyara to voiced only version
Version 1.83
- Added NPC Veralene
- Added voices to Sonja, Okapi, Shelur Ice-Eye, Dog and Lleyara
- Fixed minor audio and lip sync issues for Rongeir, Zarlak, and Melea
- Fixed Nythriel's initial dialogue to stop skipping if player failed to engage her soon enough
Version 1.82v
Version 1.82
- Added NPC Salum-Ei
- Added voices to Gnives and Jolene
Version 1.81.1v
- Added Griffith and Morrigan to Voiced Only Version
Version 1.81.1
- Added audio to Griffith (Voiced by Aranas)
- Fixed scenes so Griffith and Morrigan talk
- Fixed dialogue routing for Gnives initial conversation
Version 1.81
- Added NPCs Yseld, Ynvar, Skjarn, and Fjona
- Added 4 lines to Iris the Elder, including missing line in courier story
- Tweaked Jadro'Ra's dialogue to make more linear and prevent skipping of backstory
- Removed S'vashni and Tellevi from Blades faction
- Restored follower options to Zora, Larkspur, and Hjoromir (Double voices as a result)
Version 1.77v
Version 1.77
- Added NPCs Iorel, Thorolf, and Gnives
- Added voices to Orenius and Peragorn
- Went through all NPCs and performed dialogue routing checks and fixes where necessary
Version 1.74v
- Added voices to Haakon Iron-Fist, Two-Tails, Gorr, Olivia, Hagravi, Rinori, Averna
- Forgotten Lore quest active - Talk to Olivia in the Arcanaeum
Version 1.74
- Added NPCs Tellevi, Drelas, Tikrid, Fareloth
- Added voices to Haakon Iron-Fist, Two-Tails, Gorr, Olivia, Hagravi, Rinori, Averna
- Added fur trade dialogue to Gerrod and fixed branches
- Removed vanilla Drelas spawn point
- Removed bug where player horse would go to Vigram's stable
Version 1.70v
Version 1.70
- Added NPCs Gilsi, Gerrod, and Averna
- Added full audio to Henrietta, Morrigan, and S'vashni
- Various decibel level tweaks on loud NPCs
Version 1.67v
Version 1.67
- Added NPCs Peragorn, Dravos, Batheru, Morviah, Eldawyn, and Haakon Iron-Fist
- Scripts added to Gwyvane and Orenius so dialogue with them unlocks hidden dialogue in counterpart NPCs
- Added voices to Viranya and Callen(pre-quest only as quest not functional)
- Removed bandits from Rift Watchtower to make room for NPCs
Version 1.65
- Added Male Wood Elf (Young) and Female Dark Elf (Mature) to Dialogue Script
Version 1.63
- Added Male Nord and Female High Elf to dialogue script
Version 1.61v
- Added Carmella(jezdamayel) and Al'Hassan(Brian Wood) to Voiced Only Version
Version 1.61
- Added NPCs Griffith, Morrigan, and Two-Tails
- Added voices to Al'Hassan(Brian Wood) and Carmella(jezdamayel) and Beatrice(Arisen1)
- Miscellaneous audio fixes to Glathriel and Dar'Rakki
Version 1.58v
- Added voices to Gromash(Nextmastermind) and Godrod(Jonathan Murphy)
Version 1.58a
- Fixes block on NPC Ureni at Sarethi Farm which prevented access to majority of dialogue
Version 1.58
- Added NPC Frik to Dawnstar Sea Squall
- Added voices to Gromash(Nextmastermind) and Godrod(Jonathan Murphy)
Version 1.57
- Added NPCs Asteria, Ureni and Dog
- Removed accidental changes to Arngeir's appearance to where he's a clone of Zarlak
- Altered vanilla NPC Bolund's schedule to go to inn for scenes with Jerulith
Version 1.56
Version 1.55v
- Voices for Berg, Qa'Dojo, and Nitter added
Version 1.55
- Added NPCs Beatrice, Urzub, Nythriel, and Gwyvane to Mod - Previously in Script Only
- Removed background noise from Melea Entius retakes (Edited by Roarian)
- Added voices to Nitter, Berg, and Qa'Dojo
Version 1.53
Version 1.52
- Added NPC Gwyvane
Version 1.51v
Version 1.51
- Added NPCs Orenius, Wander-Lust and Leif
- Added audio to Clario Moorsley and NPC to NPC interactions for Moris, Salty-Throat and Hjoromir
Version 1.48v
Version 1.48
- Added NPC Jolene at Temple of Dibella in Markarth
- Added additional story to S'vashni
- NPC to NPC scenes for Gorr+Hjoromir and Jolene+Clario
- Hjoromir(Paxson [email protected]) and Larkspur (Darksun45230) fully voiced
Version 1.47
- Zora Fair-Child voiced by Esteris and removed as follower
- Added NPC to NPC dialogue for 6 characters
- Added NPC S'vashni at Peak's Shade Tower
Version 1.46v
Version 1.46
- Added NPCs Iris the Elder at Darkwater Crossing, Hjoromir at Riverwood, and Sonja at Rorikstead
- Minor expansions to Fironet and Vigram's dialogue
- Vigram fully voiced by Julian Shanahan (night_ranger26)
- Removed hooded garment from randomly generated farm clothes, added merchant wear
Version 1.43
- New NPC Nitter at Solitude Lighthouse
- Made Farmer and Fine Clothes random so NPCs don't wear the same thing every day
- Added greetings to Eleanor, Orondil, Dagri'Lon, Zarlak and Jeerah-Nur
- Re-Calibrated Eleanor's Voice files to match volume of other NPCs
Version 1.42
- Added Vigram to Winterhold Abandoned Structures and Frozen Hearth Inn
- Added greetings and passerby dialogue for Dar'Rakki and Rongeir
Version 1.41v
Version 1.41
- Relic now fully voiced
- Relic moved to War Quarters in Blackreach
- Added new NPC Fironet at Winking Skeever in Solitude
Version 1.40
- Relic's Revival Quest by Roarian added
- Added Relic to Dwemer Museum (Written by Roarian)
- Added voice files for Jaspar Gaerston
- The Conspiracy of the 7000 Steps Quest by Roarian added
- Fixed bug where introductory greeting would get cut off if NPC beat player to initiating dialogue
Version 1.39
- Added Qa'Dojo in Whistling Mine
- Added Callen in Nightgate Inn
Version 1.37
- Added Jerulith Female High Elf and Ex-Thalmor at Dead Man's Drink in Falkreath
- Made minor alterations to dumb down Lleyara's dialogue
Version 1.36
- Added Leyara Female Nord Hunter in Mountains South of Angi's Camp
Version 1.35
- Added Tavern Wench Ingarte at Moorside Inn in Morthal
- Added post-quest dialogue to Olivia
- Added voice files for Jadro'Ra (non-standard NPC - secondary quest character)
Version 1.34
- Forgotten Lore Quest - Olivia now correctly displays 5 lore stories related to quest. Fixed branching which allows player to easier navigate her advice section.
- New NPC follower Zora Fair-Child in Brittleshin Pass
Version 1.33
- Added Forgotten Lore Quest - scripts, modding, and mage names by Roarian
- Added NPC Olivia Meronin in the Arcaneum and secondary character
- Added voice files for Melea Entius - Voiced by Aricole
Sorry if I posted this wrong or something, this is the first time I've posted on the nexus forums.
I downloaded Interesting NPCs on the Nexus a while ago and it's been bothering me ever since. I absolutely hate this mod. IT'S AWFUL. Anyways, I tried to uninstall it with the NMM (which is what I used to install it as well) and then tried to start Skyrim (SKSE). It CTDs just after the Bethesda logo, not even letting me start a new game that hasn't had the mod in it at all. This mod takes around 10 mins for me to install/uninstall and it's getting on my nerves. On the Interesting NPCs description (at the very bottom) it says how to uninstall, which I followed with NMM, but obviously something went wrong. I've heard other people have the same problem. I've played 400+ hrs on Skyrim and I don't want to lose all of it because of this horrible mod.
Does anyone actually have a solution to this? I really want to uninstall this mod!
Thanks!
Off-site requirements
Mod name | Notes |
---|---|
Interesting NPCs SSE | Under Downloads > SSE Interesting NPCs on the main menu. |
Mods requiring this file
Mod name | Notes |
---|---|
Interesting NPCs - German | nur für den optionalen Patch erforderlich |
Interesting NPCs - translation brazilian portuguese PT-BR - Version 3.42 |
Author's instructions
Do not, re-release, or distribute without my prior permissions.
Donation Points system
This mod is opted-in to receive Donation Points
Version 3.5
- Updated to match LE version
- Assets optimized for SE
- Thank you XarathosHawke for the SE .esp convert!
- Changed all eye meshes to have double sided eyelashes
- Applied the fixes from Eyes Glitch Fix (Via bellwood2206's mod [https://www.nexusmods.com/skyrim/mods/50132/])
- Fixed Morndas head texture path problem
- Gorr's texture path for his hairline having a major typo, not showing the normal map
- Fixed NiAlphaProperty properties to many hairs
- Ran the meshes over with NifOptimizer
- eyeenvironmentmask_m.dds updated to a working version
Povuholo's Morrowind 2010
Getting the most out Morrowind with some of the best modsfrom the last 8 years.Alternate thread: Link
- 2Povuholo's Morrowind 2010
Overview
Over the years I've played with a lot of mods and while many came and went, there was always a group of mods that I liked which I kept for future playthroughs. I've been keeping up with the latest mod releases, adding more to my mod collection over time, resulting in an already fantastic game that kept getting better and better.
Obviously this is a very subjective list. These are the mods that I like. Some people might not like them. Some people might like other mods that I didn't mention. This list isn't a complete list of all good mods, it's just a list of mods that I've enjoyed. I'm sure there are tons of cool little mods that I've missed or forgotten about, but I don't intend to make this an endless list.
This list is intended mostly for people returning to Morrowind, who want to know what has been going on in the MW modding community since they last played. It's also for new players, who are most likely overwhelmed by the large number of mods that the modding communities have produced over the last 8 years. This list should help with finding some interesting mods that you might miss otherwise. Well, many of these mods are actually really popular but still!
For people new to this game, I wouldn't recommend fully modding your game (Though you should at the very least get the 'mods' from the bug fix section) until you've at least played the vanilla game a bit. It's a bit strange to change something with a mod isn't it, when you don't know what something was like originally? That's my opinion anyway.
I like my game modded, but also have it stay close to the vanilla game, and with everything balanced. Or at least not less balanced than vanilla. That's why this mod does not contain any large weapon/armor compilations, they're not really my thing.
All mentioned mods on this list are compatible with each other, though some need compatibility patches. These patches are always included in the download of one of the two conflicting mods though, such as the Rise of House Telvanni compatibility patch in the Uvirith's Legacy download.
The list will sometimes mention alternative mods that do something similar. It will also sometimes mention if the mod is designed with a specific character type in mind. For example, if you're playing a Warrior type character you probably won't care about mods that add new quests for Great House Telvanni, the magic orientated Great House.
Note that this is not a modding guide, it assumes that you are capable of installing mods. It also assumes that you have both official expansions, Tribunal and Bloodmoon, installed. Not all mentioned mods require them, but many do.
So there we go.
Povuholo's Morrowind 2010
Useful links
Wrye Mash: An essential utility for a modded, allowing you to change your load order, save them, repair saves, and much more.
Mlox: An automatic mod load order sorter, similar to BOSS for Oblivion. Pretty handy, but don't expect it to fix all faulty load orders. So do keep an eye on what it changes, and what it doesn't change!
MW Mythic Mods (many many mod lists)
Es Search (Search engine for Morrowind/Oblivion mods)
Bug Fixes
Morrowind Patch Project (At the time of writing the Planet Elder Scrolls download is not available for some reason): This patch is a continuation of the Unofficial Morrowind Patch and fixes tons of bugs.
Morrowind Code Patch: Now this is something else. Unlike the patch above, which fixes things like quest bugs, dialogue typos, floating rocks, etc. through an .esp file, the Morrowind Code Patch fixes engine bugs by patching the Morrowind.exe. This allows for all sorts of fixes that cannot be achieved with an .esp file. Download it and look at the list of fixes. The patch is completely manual, you can choose which fixes and gameplay tweaks you want. I recommend at the very least all 'bug fixes', though I use most of the other features as well.
Skyrim Nexus Interesting Npc
Gameplay/Balance changes
Galsiah's Character Development: A popular, alternative, more immersive player leveling system. No more artificially raising useless skills to get +5 multipliers for your attributes when you level up. Instead, attributes rise automatically based on skill usage. It also removes the skill/attribute cap: You can continue to raise your skills and attributes above 100, though it will go slower. GCD also features a balanced magicka regeneration feature, allowing you to slowly regenerate magicka without resting. The speed at which this regenerates is based on your magic skills and willpower.
Suitable character types: GCD is suitable for most character builds, though it is better if you choose a 'pure' class, instead of, lets say, a Fighter/Mage mix.
Possible alternatives:Madd Leveler: I have not used this mod myself.
Races Are More Fun: This makes the different races and the abilities they have more interesting. It is well balanced, lore friendly and a refreshing change from vanilla.
Suitable Character types: All.
Birthsigns Are More Fun: Pretty much the same as the above, but for birthsigns. Both mods are compatible and I recommend using them together.
Suitable Character types: All.
Keyring: Keys will no longer clutter your inventory! Highly recommended.
Delayed DB Attack: Delays the assassination attempt of the Dark Brotherhood on the player until certain conditions have been met, instead of allowing them to appear at level 1. This makes a lot more sense.
Antares's Little Mods: Scrolls and Soulgems: This is a collection of small mods, all with separate esp's. I only use Scrolls and Soulgems, which add blank scrolls to the game which can be enchanted, just like all those magic scrolls you find in the game.
Suitable Character types: Mages/Enchanters
Graphic Herbalism: Like other herbalism mods, this allows you to harvest ingredients from plants instantly by activating them, without having to open them like normal containers. What makes this herbalism mod unique is that it removes (part of) the plant you harvest, when you harvest it. That way you can see, visually, when you've already harvested a plant.
Suitable Character types: Anyone who likes to pick up ingredients.
Imperial Legion Badge: Adds a badge (looks like a dwemer coin) to the game that can be picked up when you have joined the Imperial Legion. Normally Legion members will not be happy to talk to you if you're not wearing a legion cuirass, which is annoying when you want to wear other things. With this badge in your inventory, you can wear whatever you want!
Suitable Character types: Whoever plans to join the Imperial Legion. It won't hurt to have it active for other characters though.
NPCs and Creatures
Piratelord's Creatures XI: Most people will agree when I say that this is the best creature adding mod there is, comparable to Mart's Monster/Mutant Mod for Oblivion/Fallout 3. This adds lots of new creatures to the game, all lore friendly and of good quality. I wouldn't play without it.
NX9 Guards Complete: More varied guards, some female, some with quivers. It also adds many more faces for guards, whereas in the original game you'd constantly run into imperial guards with the same face. It all sounds pretty simple but it makes quite a difference!
Starfire's NPC Additions: A mod similar to the popular Morrowind Comes Alive, adding random NPCs, mostly in towns. All NPCs added by Starfire's mod use vanilla clothing and heads, making them fit in perfectly. They can also do interesting things like teleporting into town, or away, as you're walking around.
Alternatives to Starfire's: Morrowind Comes Alive. Very popular, but not to my personal taste. I prefer Starfire's because MCA also adds generic named hostile NPCs (Bandits) in dungeons, as well as pretty frequent attacks in town, and NPCs generally stand out from the rest of the population because of custom clothing. Again, this is a subjective list. MCA is popular for a reason, it is a good mod. MCA can be used together with Starfire's as well if you wish, but having large numbers of NPCs in one place may have an impact on performance. I'd recommend one or the other. Note that my experiences with this mod were with V5.0, and at the time of writing the mod was recently updated to V6.0.
Children of Morrowind: This excellent mod adds children to the cities of Vvardenfell. You can talk to them, buy gifts for them, or watch them as they jump and dance around, making the streets more alive. I'm using it along with Starfire's mod.
Hold It: A simple, but very nice mod. It adds items to NPCs, based on their class, which they'll actually hold in their hands. This mod also comes with several optional add-ons, like one for Starfire's NPC Additions and one for Children of Morrowind.
Quests, Dialogue and Dungeons
Suitable for all character types unless mentioned otherwise.
Immersive Chargen: Improves the intro to the game, where you start off on the prison boat and go through the Census&Excise office. Great mod if you're bored with the normal intro, but don't want an alternative starting point.
Tamriel Rebuilt: A highly ambitious project, aiming to create the entire province of Morrowind, filled with interesting places to see, people to meet, and quests to do, with a great emphasis on quality and lore-friendliness. At the time of writing there have been two releases, map 1 and 2. The link goes to map 2, which includes an updated version of map 1. Though most of the areas are under Telvanni control, there are quests for all character types. You won't regret downloading this.
Less Generic NPCS (LGNPC): This mod series aims to make the people of Vvardenfell less generic, by giving them more unique dialogue. The mods are generally divided per city/settlement. Besides dialogue, they also add new quests. This, along with Tamriel Rebuilt is one of the longest going mod projects in Morrowind Modding and is still going at the time of writing. I recommend using all installments for all characters.
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I also recommend the 'unofficial' Less Generic Tribunal, Less Generic Bloodmoon and Less Generic Nerevarine.
Julan Ashlander Companion: Sick of the normal Morrowind main quest? Spice it up with Julan! No matter where you'll go on Vvardenfell, Julan always has something interesting to say. He is also involved in the main quest of Morrowind and has a few quests of his own. It is difficult to describe this mod, read the description on the download page. It is definitely one of the best companion mods out there.
Alternative companions: There are lots of companion mods. Such as Jasmine, who could be compared to Julan feature wise. There are several good companion mods by Emma here, like Thief Companion Constance.
Darknut's Greater Dwemer Ruins: Not so much a quest mod as it is a dungeon mod. This mod expands on 3 dwemer ruins at Red Mountain, where Dagoth Ur and his followers live: 'Odrosal', 'Vemynal', and 'Dagoth Ur'. It is filled with puzzles and traps, and is bound to make the conclusion of the main quest a lot more epic. Warning: It also makes it a whole lot harder, the puzzles and traps are really challenging.
The Neverhalls: A dungeon mod, adding The Neverhalls to Solstheim, a dungeon with a completely new dungeon tileset. It was inspired by Oblivion's Ayleid ruins. Very nice dungeon crawl and there are interesting artifacts to be found.
The Forgotten Halls: An expansion to The Neverhalls.
Illuminated Order: A new faction with all sorts of interesting quests. Read the mod description. Though the mod offers the option to become a Lich at the end, which is for Mage characters, this faction quest mod is suitable for any character type. It is also suitable for both 'good' and 'evil' characters.
Welcome to the Arena!: This mod allows you to fight and bet on fights in the arena of Vivec. I haven't actually used this mod for long time yet but it seems to be good.
Blight Bounties: Not really a quest mod. It adds an NPC to a few towns who will reward you with gold for every blighted creature that you killed. The stronger the creature, the more gold you get.
Museum of Artifacts Improved Expanded: Not really a quest mod by itself either, but it allows you to donate all the artifacts mentioned in the book 'Famed Artifacts of Tamriel' to the museum. In the vanilla game the museum would not accept all of them. Also makes some other changes to the museum.
The White Wolf of Lokken Mountain: A quest/landmass mod by Emma, adding the beautiful landmass of Lokken Island to the north east of Solstheim. The island and the quests are both fantastic. Read the description for more info. This quest mod is most suitable for 'good' characters.
Suran Underworld: A dark quest mod dealing with the criminal organisation The BloodFang Tong. You can join them and do quests for them. Aimed at evil thief/assassin characters. It is also 'vampire friendly'.
Uvirith's Legacy (For Telvanni Mage characters): There have been all sorts of mods that improved on the player's stronghold, Tel Uvirith. Uvirith's Legacy combined some of those, and then greatly expanded on them, making it the ultimate stronghold expansion.
Rise of House Telvanni (For Telvanni Mage Characters): So you've made it to Archmagister. What now? Sure, Uvirith's Legacy will keep you busy with stronghold related business for a while, but surely there's more to be done? Damn right. Rise of House Telvanni features a series of quests with the goal of strengthening the greatest house of them all, Great House Telvanni. Awesome.
Cult of the Clouds (For Mage characters): A small joinable magic orientated faction with an interest in controlling the weather. Join them, and you too will be able to rule the skies.
Miscellaneous mods
The Census & Excise Office: The most unique mod ever? Probably. Read the description. You could say it's 'Facebook for Morrowind'. This mod keeps track of your character's achievements, and these can be uploaded and viewed on Fliggerty's site. Very cool.
More Detailed Places: A highly compatible mod that adds little extra details to several cities/villages/forts, making them more interesting.
Homes To Let: Adds 20 buyable player homes, with monthly taxes, to the game. From cheap shacks to large mansions, from underground ruins to homeboats, this mod should have a suitable house for any character.
Frostmoth Repaired: Repairs Fort Frostmoth after it gets 'damaged' during the Bloodmoon main quest, instead of leaving it as it is forever.
Keening Reforged: Allows you to reforge Keening into a different weapon with the help of Yagram Bagarn, in case short swords aren't your style.
Abot's Guars: Adds buyable guars. They can carry your stuff, but you can also mount them! With that I mean riding on them of course, not mounting their heads on a wall!
At-A-Glance Companion Status Bars: With the simple press of a button, this will display the health, magicka and fatigue bar of your companions. Handy.
Fun Stuff
Persuasion Response Expansion: A huge expansion of the reactions that NPCs give when you persuade/intimidate/taunt/bribe them.
Nudity Greeting Expansion: Adds more (funny) responses from NPCs when confronted with the player walking around nude.
Morrowind Trading Cards: Adds trading cards to the game. They can be found in random containers or bought from certain NPCs. A fun thing to collect.
![Npcs Npcs](/uploads/1/2/3/7/123706420/551222910.jpg)
The Uber Crystal Egg Hunt: My favourite treasure hunt/collector mod. Adds 165 unique coloured eggs to vanilla dungeons in the game. Most of them are hidden quite well, I've played with this mod for a long time and so far I haven't found many eggs. Which is great. They make good house decoration too!
I hope that this list has been useful to you! I intend to continue updating it as new mods are released.
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