Star Wars: Dark Forces is a first-person shootervideo game developed and published by LucasArts as part of the Star Wars: Jedi Knight series. It was released in 1995 for MS-DOS and Macintosh, and in 1996 for the PlayStation. The storyline is set in the Star Wars fictional universe and follows the player character Kyle Katarn, a mercenary working on behalf of the Rebel Alliance. He discovers the Empire's 'Dark Trooper Project', which involves the development of a series of powerful new battle droids and power-armoredstormtroopers.
Dark Forces uses the Jedi game engine, which was developed specifically for the game. The engine adds gameplay features that were uncommon to the first-person shooter genre at the time of release, including level designs with multiple floors, and the ability to look up and down.
Critics gave very favorable reviews to the PC versions, which were praised for the level design and technological advances. The PlayStation version was criticized for having poor graphics and slow frame rates, reducing playability. A sequel, Star Wars Jedi Knight: Dark Forces II, followed in 1997.
Gameplay[edit]
The player engaging a Dark Trooper
Dark Forces is a first-person shooter (FPS). The player controls Kyle Katarn from a first-person perspective, with a focus on combat against various creatures and characters from the Star Wars universe, although the game also includes environmental puzzles and hazards. Dark Forces follows a central storyline outlined in mission briefings and cutscenes.[5] Each mission includes specific objectives which are related to the story.[6] The missions take place in a variety of environments across the Star Wars universe, including a Star Destroyer interior, Jabba the Hutt's space yacht, and the planet Coruscant, where the player must infiltrate a computer vault.
Dark Forces' gameplay expands on the FPS standards set by Doom in 1993, and features gameplay elements that are now common in the FPS genre. These include the ability to look up and down, duck, and jump.[7][8] A variety of power-ups are made available to the player, including health, shields, weapons and ammunition. The game also features several non-combat items to aid the player. The head lamp illuminates the area in front of the player, but will reveal the player's position to enemies in dark rooms. Ice cleats provide traction in icy areas, and an air mask protects the player from areas with toxic atmosphere. Many inventory items are powered by batteries (separate from weapon ammunition types) which can be found around the levels.[6]
For combat, the player may use fists, explosive land mines and thermal detonators, as well as blasters and other ranged weapons.[9] All player weapons except the fist require ammunition, which can be collected in power-ups. All weapons, again with the exception of the fist, have a secondary mode which makes it have a different effect than in primary mode.[9] The player has health and shields which are damaged by enemy attacks and some environmental hazards, and may be replenished through power-ups.
In addition to combat, Dark Forces provides physical obstacles for the character, such as jumping from ledges or traversing across flowing rivers,[8][10] and includes multi-step puzzles such as mazes controlled by switches.
Plot[edit]
The storyline in Dark Forces follows Kyle Katarn (voiced by Nick Jameson), a mercenary employed by the Rebel Alliance. Before the game begins, Katarn was a student learning the skills required to follow in his father's career of agricultural mechanics. While he was studying at an academy, he was told by officials that Rebels had killed his parents. The pain from this caused him to enlist in the Imperial army.
Subsequently, Katarn met Jan Ors (Julie Eccles), a Rebel working undercover as a double agent in the Empire. Ors uncovered the real information about Katarn's parents' death; that the Empire was behind it. The Empire eventually discovered that Ors was working for the Rebels and she was taken prisoner. Katarn helped her escape, thus ending his career with the Empire. He soon became a mercenary and, due to his hatred of the Empire for killing his parents, he began to take on jobs from the Rebel Alliance.[6]Dark Forces begins with Katarn being recruited by the Rebel Alliance to recover the plans to the Death Star, a heavily armed space station capable of destroying an entire planet. The Alliance use the plans to find a weakness in and subsequently destroy the Death Star.[11]
One year later, the Alliance hires Katarn again, this time to investigate an assault on one of their bases by a new type of Imperial soldier. His investigation reveals the Imperial Dark Trooper project, led by General Rom Mohc (Jack Angel). His mission to stop the project takes him to the sewers of Anoat City, where he captures Moff Rebus, an Imperial weapons specialist who developed the Dark Trooper weapon. Rebus' interrogation leads Katarn to a weapons research facility in the mountains of Fest and the Gromas mines where minerals are extracted for the Dark Troopers.
After learning of Crix Madine's (a former Imperial Commander, who had defected to the Alliance) capture and imminent execution, Kyle proceeds to a high security detention center on Orinackra to rescue him. Madine provides the Rebel Alliance with information about the smuggling of Dark Trooper materials, leading Katarn to investigate the Ramsees Hed docking port on Cal-Seti. He then destroys a robotics facility on the icy planet Anteevy, the second stage of the Dark Trooper production line. After being captured by Jabba the Hutt and having to escape his ship, Katarn infiltrates a computer vault on Coruscant which reveals the location of the Ergo fuel station, the final stage in the smuggling route. He masquerades as a smuggler, gaining access to the Super Star DestroyerExecutor, which brings him finally to the Arc Hammer starship, the headquarters of General Mohc's Dark Trooper project, where he successfully destroys the operation and kills Mohc.
Development[edit]
Development of Dark Forces was led by Daron Stinnett. The programming was led by Ray Gresko, and the graphics and storyline by Justin Chin.[6] Production began in September 1993, at a time when the first-person shooter genre was very popular.[5] The idea of creating a first-person shooter in the Star Wars universe was inspired by fan mods of Doom which had levels set on the Death Star.[12] The developers of Dark Forces wanted to adapt the FPS format into an adventure game. To do this they introduced puzzles and strategy, along with a Star Wars plot.[5] Originally Luke Skywalker was intended to be the main character in the game, however the developers realized that this would add constraints to gameplay and storyline. Instead a new character, Kyle Katarn, was created.[11]
The Jedi game engine used in Dark Forces allows atmospheric effects such as red haze.
Upon release, Dark Forces was commonly called a 'Doom clone,' but the game makes significant expansions upon the gameplay features present in Doom.[7] New gameplay mechanisms that were not common at the time of release include the ability to look up and down, duck, jump, and swim.[8] The use of multiple floor levels is another technical advance in the first-person shooter genre.[13] To produce these new features, the developers wrote a game engine from scratch.[14] The Jedi game engine can create gameplay and graphical elements such as fully 3D objects, atmospheric effects such as fog and haze, animated textures and shading.[10] Stinnett indicated that the developers wanted these elements to be part of an 'active environment,' and features were included to create this: 'ships come and go at the flight decks, rivers sweep along, platforms and conveyor belts move and much of the machinery functions.'[5]
The Dark Troopers in Dark Forces were created specifically for the game by Justin Chin and Paul Mica. Chin notes that they were designed as a more advanced enemy when compared to standard stormtroopers: 'Instead of just beefing up the stormtroopers, I designed them to be more efficient. I wanted something more terrifying and more omnipotent.' Three designs for the Dark Troopers were produced for Dark Forces. Lucasfilm licensing department initially rejected two of the designs for looking too much out of character, so Chin produced new designs which were ultimately approved.[5] The development team collaborated with staff at Skywalker Ranch for the sounds, music, and costumes used in the cutscenes.[15]
Dark Forces was ported from DOS to Apple Macintosh. This presented several challenges for the developers. LucasArts requested the game to be produced for both DOS and Macintosh with the same system requirements, specifically the random-access memory (RAM). The Mac OS runs a graphical user interface which uses up RAM while DOS does not, meaning the Macintosh version has less RAM available for Dark Forces to use. Aaron Giles, who was the Macintosh programmer for Dark Forces, explained that to resolve this problem the memory had to be managed more efficiently.[14]
Although set in the Star Wars universe, lead artist and author Justin Chin 'invented' new weapons for the game, such as the Bryar pistol and Packered mortar gun, which were named after his personal favorites, such as composer Gavin Bryars and 1950s Packard automobiles, respectively.
Music[edit]
Music for Star Wars: Dark Forces was mostly original works composed by Clint Bajakian, though they are based on cues from John Williams' original Star Wars works through the utilization of the iMUSE system to create interactive music.[5] The game also features full speech and sound effects in stereo.[10]
Release[edit]
Dark Forces achieved a strong following on the internet, and custom levels and maps were created for the game.[8] The popularity of characters from Dark Forces resulted in LucasArts licensing toys based on the game. Hasbro produced Kyle Katarn and Dark Trooper toys, which are among the Star Wars expanded universe items to be turned into action figures.[16] The Dark Troopers were also included in books and comics.[5]William C. Dietz's novelizations of the Dark Forces storyline were adapted to full-cast audio dramatizations.[11]
LucasArts extended Dark Forces with Star Wars Jedi Knight: Dark Forces II in 1997, and later two more sequels. The Jedi Knight series continues the story of Kyle Katarn and has been praised for its quality as a whole.[17]
In September 2009, Dark Forces was re-released as a downloadable version on Valve Corporation's Steam network for Windows XP, 2000 and Vista, and OS X Mavericks. The game is available to purchase individually or as part of a package including all of the games in the Jedi Knight series.[4][18]
On April 29, 2010, the game was made available on the PlayStation Network as a 'PSone Classic'.
Reception[edit]Critical reviews[edit]
The PC and Macintosh versions of Star Wars: Dark Forces were well received,[24] with the MS-DOS version holding an aggregate score on GameRankings of 77%.[1] Publications compared Dark Forces to Doom, a significant video game in the first-person shooter genre at the time, but also indicated that Dark Forces improved upon Doom's features.[8][21] Criticisms tended to focus on the game being too short, as well as lacking a multiplayer feature.[21]
Steven Kent of The Seattle Times believed that the general aspects of the game appeal to most computer gamers, not just Star Wars fans. Kent argued that the Star Wars setting is a high point for the game, saying that the level designs recreate the Star Wars style well: 'Though most of the Dark Forces sets are original to the game, they were created in the 'Star Wars' spirit.'[30]
Dark Forces' gameplay has been described as 'challenging' and has generally received praise.[8] Ron Dulin, reviewing the game for GameSpot, highlights the implementation of puzzles within levels: 'The levels are diverse and ingenious, with plenty of creative obstacles standing between you and your goal. While they can be occasionally frustrating, Dark Forces' diverse gameplay requirements make this title more mentally challenging than your average key hunt.'[21] The graphics and sound were both praised as helping to immerse the player in the environment.[8]
The PlayStation version of Dark Forces received less positive reviews. It holds an aggregate score on GameRankings of 59.57%.[3] GameSpot wrote, 'Though the speed of the Playstation allows for smooth movement, Dark Forces boasts a horrendously choppy frame rate.'[22]IGN made a similar point; 'Unlike the PC and Mac versions, PlayStation Dark Forces is grainier than a loaf of bread. Close up, everything is blocky and pixelated, but even from far away the walls and textures look like big, chunky blocks. Even worse than the graphics, though, is the frame rate. Or lack thereof. The choppy motion takes so much away from the enjoyment of actually playing the game.'[23] The four reviewers of Electronic Gaming Monthly agreed that the choppy frame rate interferes with the gameplay, which in combination with some control issues make the game frustrating to play, and a disappointment in light of its strong performance on PC.[20] Alex Constantides of Computer and Video Games offers the same view, saying that the game is 'visually dated.'[31]GamePro's Major Mike praised the action, depth of gameplay, weapons, sound effects, music, and graphic effects, but said the choppy frame rate and slowdown 'plague most of the game', and compared the game unfavorably to Doom and PowerSlave.[32]Next Generation noted that 'Dark Forces fails on some technical levels as a port', but commented positively on the variety of level designs, challenge level, and use of audio, and concluded more favorably, 'Not quite as intense as Doom or Disruptor, but surely better than crap like Kileak, Dark Forces will certainly satisfy Star Wars fans looking for their own little touch of the force.'[27]
Next Generation reviewed the PC version of the game, and stated that 'Dark Forces will be judged by Doom's standards and, in most of the crucial areas, it falls just short.'[26]
Next Generation reviewed the Macintosh version of the game, and stated that 'Purposeful mission objectives [..] and various neato features [..] lift Dark Forces out of the faceless swamp of first-person crawlers and into a place of honor. A very classy job.'[28]MacUser named Dark Forces one of the top 50 CD-ROMs of 1995.[29]
Sales[edit]
Dark Forces shipped more than 300,000 copies in preparation for its launch, a record for LucasArts at that time.[33] It debuted at #1 on PC Data's monthly computer game sales chart for March 1995.[34] In 1998, it was the third-highest-selling game for Mac OS.[35]
According to PC Data, Dark Forces sold 952,033 by September 1999 in the United States. This made it this country's 11th-best-selling computer game since January 1993.[36]
References[edit]
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Star_Wars:_Dark_Forces&oldid=904134124'
> >Star Wars: Dark Forces
Star Wars: Dark Forces
DOS - 1995
Also released on: Mac
4.55 / 5 - 226 votes
Download extras files
Manual available Description of Star Wars: Dark Forces
The early 1990s saw numerous first-person shooters trying to imitate the success of Doom. Dark Forces marked LucasArts entry into the FPS arena. Development started before Doom’s release in 1993, but they decided to delay Dark Forces so further improvements could be made. The main improvement was an enhanced game engine which allowed the player to look around, jump and crawl - gameplay elements that FPS gamers now take for granted.
Rather than recreating the original Star Wars films, the story introduces a new plotline featuring Kyle Katarn. Kyle is a former Imperial Officer turned mercenary who joins the Rebellion. He is initially hired to steal the plans for the Death Star (this game came out before the release of the film Rogue One) before investigating a series of attacks on Rebel bases by mysterious ‘Dark Troopers’ – upgraded Stormtroopers.
Despite the fact they are made from simplistic 2D sprites, Star Wars fans will instantly recognise many of the enemies encountered. Storm Troopers, Imperial Officers, Probe Droids and many others, all feature across the 14 missions as well as appearances from characters such as Jabba the Hutt and Boba Fett. The levels have a very distinct Star Wars feel to them and represent bases, mines and other facilities, not to mention an Imperial Star Destroyer. However, when compared to Doom the level design causes the game to advance at a much slower pace, relying on both puzzles and combat to progress the story.
Overall, the game can probably be considered slightly more difficult than other FPS games from the time, and will appeal to those who want a more challenging experience as well as Star Wars fans.
Review By Richard
External linksCaptures and Snapshots
Screenshots from MobyGames.com
Comments and reviews
Chuck1432018-04-111 point
For mac users, the DOS game version works nicely with the Boxer app. Here's where you can get Boxer. It's free http://boxerapp.com/
!2017-10-300 point DOS version
Music maker plus edition add-ons. Plus, you can also activate your other features, Soundpools & instruments from older versions right in the Music Maker Store using your serial number. Music making software: drag and drop loops to modularly create your own music; Custom audio software: select loops, instruments and features from the store. Buy MAGIX Entertainment Music Maker Plus Edition - Music Production Software (Boxed) featuring Customize your Own Music Maker, Easily Produce Songs.
only if it would work on my computer
Trooper2017-08-230 point DOS version
Why can't I get any sound? It's fine but it would just be nice to have it? But it doesn't ruin it anyway good game!!
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Storm trooper2017-08-232 points
Sounds not working on mine any way to fix ? And also how do you rub games not through dos cause I'd like to play zelda on my PC but won't work .thanks
kokot2017-08-050 point
good game i like it! :) so i like ther gzasr
josh j2017-04-141 point
very good game especially if you love star wars!
best of the series imo hate the non lore friendly oh hey look now im a jedi crap. sound and cool factor were actually best features graphics were low par at best. if you dont have it buy it for the sound track alone!
boi2017-03-281 point DOS version
such a good game! amazing graphics for its time. best retro fps iv'e ever played
NeonSamurai2016-08-101 point
If your looking for the sequels for this incredible game, then you want to look up the Jedi knight series. The best jedi games ever made.
I still vividly remember this game from when it first came out, and it was revolutionary for its time. The graphics and game-play were amazing, and it really pulled you into the world.
Reyce2016-08-10-2 points
*REVIEW*
As always, the biggest compliment I can give any retro game is that I will continue to play it. With Star Wars: Dark Forces there is a definitive ending (which I’m dangerously near!!! *gasp*) I will continue to play it and probably hunt down it’s sequels. When you are competing with fully rendered 3D war simulators, that’s a near impossible statement to make for a game practically older than the youngest member of my family… But make it, I shall. Full Review: http://cooldownpodcast.com/reviews/reyces-retro-reviews/star-wars-dark-forces/
Biolix2016-06-12-6 points
Please i need help :( I can't play the game .. do you have a solution, if there is any on windows10 TT^TT ?
GamingKid832432016-03-131 point DOS version
Try using Boxer to run the DOS version on your Mac.
pooISbrown2016-02-030 point
thanks 46yovirginguy, I could never understand why it was always in a small window when I played it before but now it is full screen well sort of...there are borders to the left and right but I don't care at least it is not a small window anymore. love the music in this game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
46YOvirginMALE2016-02-020 point
FYI everyone, if any games are running in a small window in the middle
of the screen or a window in the upper left corner using dosbox then just edit the CONF FILE by double-clicking it. try changing output from surface to overlay(or some other choice). try changing both fullscreenresolutionwindowresolution to fixed. try changing scaler from NONE to one of the other choices. by messing around with these values you should be able to get the game in full screen mode.
7772016-02-02-1 point
wow, a DOS game that actually WORKS!!!!!!!
none of this DISC IMAGE SHIT/mountimage/can't find cd in drive bullshit,i wish ALL the dos games here were this easy to get working.
c++meNOunderstand2016-01-290 point
sooooooooooo fond memories of this game.
played a many hours into nighttime and tired the next day like a zombie(jajajajajaja). best firperson game from many year ago and is a still awesome one to this day!!!!!!!!!!!!! so much I love .
DoranAughneyWASsexy1990s2016-01-281 point
finally a game that DOESN'T need to be MOUNTED, or countless
hours lost screwing around trying to get up and going..I just unzipped and played using dosbox. and for those of you who hate dosbox first try tinkering with it's CONF file, open it by double clicking it to edit stuff, under CPU change game CYCLES from auto(slow) to MAX(almost 60 fps?) and change the scaler from the default to something else, I changed it to SUPEREAGLE and the game looks sweet!!!!!!!!!!!
poormanisme2016-01-280 point DOS version
a very good game that I used to play in the 90's..ah good times.
ok for those of you who are new to dos games on windows the first thing you need is WinRAR or a similar program(just google it) then download and set it up.next thing you need is DosBox(again google it). WinRAR will let you EXTRACT files you download,rightclick on the downloaded file and select extract file..game will be extracted to a default folder. now install dosbox, ok so the easiest way to play the games is to dragNdrop the games .exe file onto the dosbox icon within the dosbox folder, so for dark forces you would drag the dark.exe ontop of dosbox application.exe , it's not as hard as it sounds..hope I got the instructions correct,if anyone can give a better explanation then plz do so seeing as I am not so good at explaining things.
NeWBaY2016-01-07-1 point DOS version
Hi Everyone!
How can I get to run the dos version. I have windows 8.1 and no idea how I can install old games
darkforces2015-12-281 point Mac version
Mac version doesnt work on el capitan apparently
xx_pussyslayer_xxx692015-12-13-1 point
Met a girl in the wasteland once, real pretty.
V.A.T.S said I had a 0% chance to hit that 10/10 realism
passini2015-09-021 point Mac version
heel yeah!
JLC4202015-08-231 point
A bit buggy with the controls. Can use either left mouse or arrow's on key board to move. Right mouse button to shoot and space bar to activate doors etc.
Will work only with a virtual dos program such as dosbox. I myself find dosbox complicated so I use dosblaster 3.0 which runs dosbox for you. You will need to also have dosbox installed but you don't need to mount drives and so on. Dosblaster does it for you Star Wars Dark forces I give a 3.5/5 for it's time.
josh2015-06-17-1 point DOS version
i have only got it today
Hulsie2015-05-02-10 points DOS version
I always heard there were X-rated Easter eggs and cheat codes in this game.
TomyYoung2015-02-202 points DOS version
Yes sure about 7or vista. I have not played this game in many years because of the CD compatibility issues Star Wars!
Jip Jackson2015-01-300 point DOS version
As far as changing the buttons if you don't have a programmable keyboard there are 3rd party software out there for free. Some take a minute to get rite but once the profile is set your good. Just google it key remapper or something similar
Raster2015-01-170 point DOS version
@ Muzza You can emulate dos using Dosbox and play it through that.
You can find it at Dosbox.com .
muzza-p2014-12-07-6 points DOS version
how do u play it on 64bit windows 7?
Anthony Of Corruscant2014-08-110 point DOS version
The best game in my life;
councellor palpatine dù càzz! (frase francese).
negroid2014-07-18-2 points DOS version
HA he HA
ball322014-06-20-1 point DOS version
Best game but keys are diffrent.
Old Timer2014-02-160 point DOS version
It was better than Battlefront/Battlefront II in that the stormtroopers didn't roll around on the ground like some sort of super action men. Seriously, how did their helmets stay in place while they were doing that crap?
indstr2014-02-12-1 point DOS version
Eh, it was OK. I played it a couple times back in the day. HeXeN took up way more of my attention though so this fell by the wayside :)
Peterd2014-02-08-2 points DOS version
So..how do you change le buttons?
fett2014-01-25-1 point DOS version
is it was here all along!. . i havent play this since over 10 years!
slacker200122013-12-12-1 point DOS version
re key config, push ctrl+F1 for dosbox key mapper tool
Jose1319912013-08-30-1 point DOS version
Still have the cd on ps1 and its very fun game but ps1 frame rate was bad. Can't wait to download here and run it on dosbox for good frame rate.
Darth2013-08-25-2 points DOS version
Inquisitorium Dark Trooper
Error to read HelNum.fnd
st1122013-07-21-1 point DOS version
i love dark forcs!!!!
i loved it from the day i got one for my brother, but he is stingy and wont let me play it.
Gino2013-06-021 point DOS version
Hi how can I setup the kay configutration?
Killer132013-05-050 point DOS version
Thanks a lot it's a EPIC game
Quazar19982013-04-060 point DOS version
Warband blood in the west. wont read my swlogo.lfd anyone know how to fix?
Necroscope862013-02-26-1 point DOS version
Currently doing a Let's Play on it. xD
Leitbild2013-02-130 point DOS version
Yeah! One of the best Star Wars games I played ever! Even if not a real Star Wars enthusiast, I enjoyed this game very much. It was a decent and solid made shooter with great varying missions and enemies..
I can't really say what engine it uses, but it can compete with other great FPS games of it's time (including Doom, of course).. ;)
Satan's Taco2013-01-110 point DOS version
Love this game!
Carlsgro2013-01-080 point DOS version
you will tell me where the rebels are ! This game is awesome
m9v132013-01-060 point DOS version
This game is really fun lol
[MH]-Kyle Katarn-[FDR]2012-10-120 point DOS version
One Word DOSBOX Google It
Darknut2012-08-050 point DOS version
I remember having the demo from the disk and it would loop you around this one level, when you've finished looping it says Level complete.
Pink Floyd2012-07-297 points DOS version
This was the best FPS back in the day and was surpassed by its sequel Jedi Knight which is the best FPS in the history of mankind. I remember how revolutionary Doom was when it first came out and this game was just so much better with its awesome storyline and choice of weapons. Despite the fact your character was not a jedi yet and could not carry a lightsaber like its sequels this game still managed to be one of the best, most memorable, and fun FPS's I ever played. The level designs and graphics were very well done and the sound was superior. The dark troopers were nasty and you got to fight Boba Fett. I had both the Dos version CD for this and the win95 version CD but neither will work on Windows XP. Many abandonware sight downloads have the same problem with their download. This download does work in xp which is just fantastic. Not sure about 7or vista. I have not played this game in many years because of the CD compatibility issues. Now I can finally play it again!
Licurg2012-04-250 point DOS version
Amazing game, a FPS at least as good as Doom.
Derpo2012-03-241 point DOS version
Dark Forces was great. Simply fantastic.
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